
© Shazam Casino, 2025. All Rights Reserved
Craps is an exciting and fast-paced dice game often found in casinos. It offers a variety of betting options, making it appealing to both beginners and seasoned players. The game’s dynamics can seem overwhelming at first, but with a little understanding, it becomes easier to enjoy. This guide will help you grasp the basics of how to play craps and get started with confidence.
Craps is the loudest table for a reason: every roll pulls the whole rail into one moment. This guide speaks from our side of the felt and walks you through how to play craps casino rules in plain English. You’ll see how to play game from the very first toss to the last payout, with friendly guardrails so your first session feels natural rather than rushed.
Craps is a pace game, but it’s not chaotic when you know the sequence. Chips move only after outcomes are locked, dealers call results clearly, and boxmen oversee dice control and payouts. By the end of this section, you’ll have the come-out roll explained and know where your first chips should land.
Energy is shared. One shooter rolls for the entire table, so wins feel communal and losses reset the room together. That momentum is powerful, especially when a hot hand sets a point and keeps stacking hits.
You also get fast feedback. Every roll resolves something—either advancing the point, paying a side area, or ending the hand—so beginners learn quickly by watching outcomes cycle in minutes, not hours.
Let’s get the come-out roll explained first. The hand starts on the come-out. A natural 7 or 11 wins on the main line; a 2, 3, or 12 loses; any other number sets the point. Once a point is on, the table chases that number before a 7 appears.
Our craps layout is a map of options, not a maze. The dealer side centers the box and stick, while the player sides mirror common bets so you can play from either rail. Dice are switched and inspected on schedule to ensure integrity, and every toss must strike the back wall to randomize results—an important detail to remember when exploring how to play craps strategies.
Zone |
Typical Bets |
What It’s For |
Main Line |
Pass/Don’t Pass |
Core hand outcome on come-out and point cycles |
Come Boxes |
Come/Don’t Come |
Fresh entry after a point is set |
Center |
Proposition/Field |
Single-roll and specialty actions with posted payouts |
Tip: Watch where chips stack before buying in, then mirror that placement. A quick scan keeps the game smooth for you and everyone at the rail.
Craps looks fast, but the sequence is simple once you see it in order. Below we walk you from the first chip placement through the first hand, so your entry at our table feels smooth and confident.
Your first decision is the pass line wager along the rail. It wins on a natural 7 or 11 on the come-out and loses on 2, 3, or 12; any other number sets a point the table will chase. This is the classic “with the shooter” start and it keeps the flow intuitive for a first session.
Prefer playing against the point? The don’t pass option wins on 2 or 3, pushes on 12 (house rules posted on the layout), and loses on 7 or 11 on the come-out. After a point is set, it wins if 7 shows before the point repeats. Choose one line only per hand to keep your exposure clear.
Quick steps:
Line comparison
Bet |
Wins on Come-Out |
Loses on Come-Out |
After Point |
Pass Line |
7, 11 |
2, 3, 12 |
Wins if point repeats before 7 |
Don’t Pass |
2, 3 (12 pushes) |
7, 11 |
Wins if 7 appears before point |
Here’s the come-out roll explained in one rhythm: the first toss of a hand resolves the line bets or sets a point (4, 5, 6, 8, 9, or 10). If a point lands, the puck flips to ON and the shooter continues until that point repeats or a seven-out ends the hand.
Outcome shorthand helps you track fast calls:
With the puck ON, you can strengthen your position. On Pass, you may take free odds behind your line; on Don’t Pass, you may lay odds—both paid at true odds with no additional edge. You can also enter mid-hand using Come or Don’t Come to mirror the line logic on new numbers, a key step in understanding how to play craps effectively.
Useful additions after the point:
Stay disciplined: one clear plan per hand keeps decisions crisp and payouts easy to follow.
Craps is a dice betting game with a clear structure: core line bets anchor the hand, while optional areas let you fine-tune risk and pace. From our side of the felt, the goal is to guide you toward bets that match your comfort level and keep the action readable.
Just as important is understanding the house edge in dice games at a glance. Line wagers are the most beginner-friendly because procedures are consistent and payouts are fast to verify. As your confidence grows, you can layer selective side bets without losing track of the hand’s rhythm.
Your default entry is the pass line wager. It wins on 7/11 on the come-out, loses on 2/3/12, and sets a point on 4, 5, 6, 8, 9, or 10. After a point, you may add free odds behind your chip, paid at true odds. This keeps variance controlled and procedures simple for first sessions.
Prefer to fade the point? The don’t pass option wins on 2/3, pushes on 12 (per layout), and loses on 7/11 on the come-out. After a point is set, the bet wins if a 7 appears before that point repeats. Laying odds behind Don’t Pass follows the same true-odds logic in reverse.
Quick pointers
Come and Don’t Come mirror the line logic after a point is active, letting you enter mid-hand with the same procedures. A Come bet moves to the number it lands on and then behaves like a mini pass line; Don’t Come does the opposite, winning if 7 appears before that number repeats.
This pair is great for pacing. You can scale in gradually, protect wins, or lock a plan for the shooter role at the table that’s hot or cooling off, all without abandoning the main line structure you already understand.
Place bets target individual numbers directly. You choose which point numbers to back, and we pay according to posted odds when they hit before a 7. They’re flexible, letting you support one or several numbers without changing your line plan.
The Field is a one-roll area with specific field bet rules printed on the felt. It typically pays even money on a broad set and offers enhanced payouts on select results (check the layout for doubles or triples). It’s fast, visible, and easy to read—but it resolves every toss, so budget accordingly.
At-a-glance table
Bet Type |
Resolves On |
Pace |
Notes |
Place (4/5/6/8/9/10) |
When your number hits |
Medium |
Flexible coverage; you choose numbers |
Field |
Same roll only |
Fast |
Single-roll bet; posted enhanced pays apply |
Line Odds |
When point (or 7) resolves |
Medium |
True-odds pay; no added edge |
Center-table propositions are single-roll (like Any 7, Any Craps) or specialty shots. If you’re new, start with proposition bets meaning as “high risk, immediate resolution.” They pay higher because they land less often; treat them as accents, not a base plan during your learning phase.
Hardways back a pair as doubles (Hard 4, 6, 8, 10) and stay up until hit easy, hit hard, or seven-out. From a casino dice strategy standpoint, they’re momentum bets—fun during a steady hand, but best used sparingly so your main plan (line + odds + selective place) stays in focus.
Helpful checks before you bet
For newcomers to craps, understanding the basics of the game is crucial before diving into more complex betting strategies. The key to success lies in sticking to simple bets with low house edges, allowing you to get comfortable with the gameplay without taking on unnecessary risks. As a beginner, it's essential to avoid temptation from high-risk, high-reward bets and instead focus on strategies that offer better odds, such as the Pass Line or Don't Pass bets. Coupled with solid bankroll management, these strategies will help you enjoy the game while minimizing the risk of losing your funds too quickly.
When starting out in craps, focusing on bets with a low house edge is essential for increasing your chances of winning. The Pass Line and Don't Pass bets are excellent options for beginners, as they offer some of the best odds in the game. By sticking with these straightforward bets, you'll minimize the house advantage and give yourself a better shot at success, all while gaining a deeper understanding of how the game works.
Proposition bets, such as the Any Seven or Hardways, might seem enticing because of their high payouts, but they come with a much higher house edge. For beginners, these bets can be a quick way to lose money, as the odds are heavily stacked against you. It's wise to avoid these risky bets and instead focus on safer options that offer better odds and more consistent results, especially when you're still learning the ropes of the game.
Effective bankroll management is crucial for any beginner in craps. Set a clear budget for each session and stick to it, ensuring that you don’t bet more than you’re willing to lose. Starting with smaller bets and pacing yourself will help you play longer and enjoy the game without the pressure of quickly depleting your funds. By managing your money wisely, you’ll be able to stay in the game longer and increase your chances of having a positive experience.
When basics click, it’s time to add structure that lets streaks lift your returns without losing clarity. Every approach below keeps a low-friction core (line + odds) and layers controlled aggression. Use table cadence, dealer calls, and the shooter role at the table to decide when to expand—or when to stand pat. Mastering these choices is part of learning how to play craps with confidence.
Iron Cross aims to collect on almost every non-7 roll by pairing Place 5/6/8 with the Field. Before you start, confirm the felt’s field bet rules (some layouts boost 2 or 12 differently). Size your inside numbers so one hit pays for a Field miss; then press lightly only after collections.
How to run it cleanly
Set a ceiling—after two presses on a number, lock a full collection before pressing again. The goal is steady pickups, not a race to max units.
This system plants three true-odds positions that resolve cleanly and teach discipline. Start with your line bet; when the point is ON, take odds and make a Come bet. When it travels, add odds and make a second Come; stop at three working numbers. You’ll enjoy tidy payouts and keep the house edge in dice games low across your core stack.
Operational loop
Patience is the feature, not a flaw—during choppy tables you’ll avoid overexposure while still taking fair shots.
Pressing turns steady hits into larger payouts by laddering your Place units with rules you commit to in advance. Tie press length to table feel and the shooter role at the table—extend only on composed hands, shorten after whipsaw sequences. The same logic works in online dice play: let data (recent hits) drive your next step.
Example ladder (6/8)
If two non-events pass between your numbers, freeze presses and return to base. Growth should follow performance, never chase it.
Craps is a lively dice betting game, and good manners keep that energy fun, fast, and fair for everyone at the rail. From our side of the layout, smooth sessions come from clear dealer calls, steady chip handling, and players who know when to act—and when to wait.
Etiquette starts with timing. When dice are out, hands stay above the rail and away from the layout; move chips only after the call. Keep buy-ins tidy, place your chips where dealers can see them, and cheer respectfully for the shooter role at the table—wins feel communal, but procedures still lead the show.
Etiquette at a glance
Moment |
Your Move |
Why It Matters |
Dice out |
Hands off the felt |
Prevents interference and disputes |
After the call |
Adjust or add bets |
Dealers can verify placements |
New player buys in |
Place cash on the felt |
Cameras and crew must confirm |
Hot roll |
Keep comments neutral |
Avoids influencing decisions |
A quick “please place my 6 and 8” keeps communication crisp. Short, specific requests help dealers protect your action and pace the game for the entire side.
When it’s your turn to shoot, handle both dice in one hand, keep them visible, and toss so they hit the back wall. No sliding, spinning off the rail, or delayed throws—consistent motion protects game integrity. On the come-out—yes, the come-out roll explained earlier still applies—wait for the puck to show OFF and the stickman to push the dice before you touch them.
Practical tips:
Most issues come from rushing. Don’t move chips while dice are out, and don’t stack wagers where dealers can’t see them. New guests also sometimes mix the pass line wager with the don’t pass option on the same hand—choose one path for clean outcomes and easier payouts.
Avoid these slips:
Slow is smooth, and smooth is fast. With tidy timing, clear requests, and respect for procedures, your side of the table will feel welcoming—and your results will be easier to track from roll to roll.
Both formats follow the same ruleset and payouts, but the vibe changes with the setting. Online brings clean interfaces and on-demand pacing; the pit gives you crowd energy and chips in hand. Either way, you’ll follow how to play craps exactly as described earlier—procedures stay identical, only the delivery differs.
Online tables emphasize clarity: buttons highlight valid actions, roll history is clickable, and bet areas glow when available. That makes online dice play a comfortable training ground where you can slow down, review outcomes, and build rhythm. In the pit, momentum comes from voices around the layout and the shooter role at the table, which turns every hit into a shared moment.
Quick comparison
Aspect |
Online |
Live Pit |
Pace |
You control speed; pause/review tools |
Dealer-led cadence; crowd energy |
Feedback |
On-screen logs, roll tracker |
Dealer calls, chip movement |
Learning aids |
Prompts, bet highlights |
Crew guidance, table cues |
Minimums |
Often lower |
Varies by shift and demand |
Focus |
Quiet, individual |
Social, communal reactions |
The procedures remain the same—line decision, come-out, point cycle—so skills transfer cleanly between formats.
If you’re starting out, online tools reduce friction. Flat lighting, clear bet states, and replayable histories make it easier to map outcomes to payouts. Budget control also feels simpler with chip selectors and on-screen limits, which helps when exploring how to play craps online for money responsibly.
Other perks include:
You can rehearse one clean line-plus-odds template, then layer numbers only when comfortable. That way your fundamentals stay tight before you add speed or side action.
Live streams bridge the gap with real crews, real dice, and pro camera angles. You place decisions through the interface, but dealers manage the puck, calls, and payouts in real time—so the pass line wager and the don’t pass option feel authentic and easy to follow. Many streams show the come-out roll explained on an overlay, so you can track the state at a glance.
Benefits at a glance:
If you love the pit’s atmosphere but want the comfort of digital bet entry, live dealer tables deliver that balance—authentic cadence with the convenience of online controls.